Function setTransformMatrix

Synopsis

#include <Source/Falcor/Scene/Lights/Light.h>

void setTransformMatrix(const glm::mat4 &mtx)

Description

Set transform matrix

Parameters:

[ in ] mtx - object to world space transform matrix

Source

Lines 273-273 in Source/Falcor/Scene/Lights/Light.h.

void setTransformMatrix(const glm::mat4& mtx) { mTransformMatrix = mtx; update();  }





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