Function setTransformMatrix
Synopsis
#include <Source/Falcor/Scene/Lights/Light.h>
void setTransformMatrix(const glm::mat4 &mtx)
Description
Set transform matrix
- Parameters
[ in ]
mtx
- object to world space transform matrix
Source
Lines 308-308 in Source/Falcor/Scene/Lights/Light.h.
void setTransformMatrix(const glm::mat4& mtx) { mTransformMatrix = mtx; update(); }