Function create

Synopsis

#include <Source/Falcor/Scene/Animation/AnimationController.h>

static UniquePtr create(Scene *pScene, const StaticVertexVector &staticVertexData, const DynamicVertexVector &dynamicVertexData)

Description

Create a new object

Source

Lines 59-62 in Source/Falcor/Scene/Animation/AnimationController.cpp. Line 64 in Source/Falcor/Scene/Animation/AnimationController.h.

AnimationController::UniquePtr AnimationController::create(Scene* pScene, const StaticVertexVector& staticVertexData, const DynamicVertexVector& dynamicVertexData)
{
    return UniquePtr(new AnimationController(pScene, staticVertexData, dynamicVertexData));
}





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