Function getPrevVertexData
Synopsis
#include <Source/Falcor/Scene/Animation/AnimationController.h>
Buffer::SharedPtr getPrevVertexData() const
Description
Get the previous vertex data buffer for dynamic meshes.
- Returns
- Buffer containing the previous vertex data, or nullptr if no dynamic meshes exist.
Source
Lines 116-116 in Source/Falcor/Scene/Animation/AnimationController.h.
Buffer::SharedPtr getPrevVertexData() const { return mpPrevVertexData; }