Function getPrevVertexData

Synopsis

#include <Source/Falcor/Scene/Animation/AnimationController.h>

Buffer::SharedPtr getPrevVertexData() const

Description

Get the previous vertex data buffer for dynamic meshes.

Returns
Buffer containing the previous vertex data, or nullptr if no dynamic meshes exist.

Source

Lines 116-116 in Source/Falcor/Scene/Animation/AnimationController.h.

Buffer::SharedPtr getPrevVertexData() const { return mpPrevVertexData; }





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