Function setIsLooped

Synopsis

#include <Source/Falcor/Scene/Animation/AnimationController.h>

void setIsLooped(bool looped)

Description

Enable/disable globally looping animations.

Source

Lines 85-85 in Source/Falcor/Scene/Animation/AnimationController.h.

void setIsLooped(bool looped) { mLoopAnimations = looped; }





Add Discussion as Guest

Log in