Function getProjMatrix
Synopsis
#include <Source/Falcor/Scene/Camera/Camera.h>
const glm::mat4 & getProjMatrix() const
Description
Get the projection matrix.
Source
Lines 204-208 in Source/Falcor/Scene/Camera/Camera.cpp. Line 205 in Source/Falcor/Scene/Camera/Camera.h.
const glm::mat4& Camera::getProjMatrix() const
{
calculateCameraParameters();
return mData.projMat;
}