Function togglePersistentProjectionMatrix

Synopsis

#include <Source/Falcor/Scene/Camera/Camera.h>

void togglePersistentProjectionMatrix(bool persistent)

Description

Enable or disable usage of persistent projection matrix

Parameters:

[ in ] persistent - whether to set it persistent

Source

Lines 232-235 in Source/Falcor/Scene/Camera/Camera.cpp. Line 221 in Source/Falcor/Scene/Camera/Camera.h.

void Camera::togglePersistentProjectionMatrix(bool persistent)
{
    mEnablePersistentProjMat = persistent;
}





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