Function getFrame

Synopsis

#include <Source/Falcor/Utils/Timing/Clock.h>

uint64_t getFrame() const

Description

Get the current frame ID. When running in real-time mode, this is the number of frames since the last time the time was set. When simulating FPS, the number of frames according to the time

Source

Lines 77-77 in Source/Falcor/Utils/Timing/Clock.h.

uint64_t getFrame() const { return mFrames; }





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