Function getReservedChunkCount

Synopsis

#include <Source/Falcor/Core/API/D3D12/D3D12DescriptorHeap.h>

uint32_t getReservedChunkCount() const

Description

No description yet.

Source

Lines 84-84 in Source/Falcor/Core/API/D3D12/D3D12DescriptorHeap.h.

uint32_t getReservedChunkCount() const { return mMaxChunkCount; }





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