Struct CharTexCrdDesc

Synopsis

#include <Source/Falcor/Utils/UI/Font.h>

struct CharTexCrdDesc

Description

The structs contains information on the location of the character in the texture

Source

Lines 51-55 in Source/Falcor/Utils/UI/Font.h.

struct CharTexCrdDesc
{
    float2 topLeft; ///< Non-normalized origin of the character in the texture
    float2 size;    ///< Size in pixels of the character. This should be used to initialize the texture-coordinate when rendering.
};





Add Discussion as Guest

Log in to DocsForge