Struct AssignedSRV

Synopsis

#include <Source/Falcor/Core/BufferTypes/ParameterBlock.h>

struct AssignedSRV

Description

No description yet.

Source

Lines 432-436 in Source/Falcor/Core/BufferTypes/ParameterBlock.h.

struct AssignedSRV
{
    ShaderResourceView::SharedPtr pView; // Can be a null view even when a valid resource is assigned, if the bind location is a root descriptor.
    Resource::SharedPtr pResource;
};





Add Discussion as Guest

Log in