Struct CompileData

Synopsis

#include <Source/Falcor/RenderGraph/RenderPass.h>

struct CompileData

Description

No description yet.

Mentioned in

  • Tutorials / 02 Implementing A Render Pass / reflect()

Source

Lines 96-101 in Source/Falcor/RenderGraph/RenderPass.h.

struct CompileData
{
    RenderPassReflection connectedResources;
    uint2 defaultTexDims;
    ResourceFormat defaultTexFormat;
};





Add Discussion as Guest

Log in to DocsForge