Struct DefaultProperties

Synopsis

#include <Source/Falcor/RenderGraph/ResourceCache.h>

struct DefaultProperties

Description

Properties to use during resource creation when its property has not been fully specified.

Source

Lines 46-50 in Source/Falcor/RenderGraph/ResourceCache.h.

struct DefaultProperties
{
    uint2 dims;                                         ///< Width, height of the swap chain
    ResourceFormat format = ResourceFormat::Unknown;    ///< Format to use for texture creation
};





Add Discussion as Guest

Log in